We would like to extend an invitation to all community members to help move the project along at an even faster pace. There are a few items which we would like to specifically ask you all to work on. If you wish to work on any of this, please feel free to use GitHub's pull request feature or even just post a new thread regarding your implementation here on the forums (though pull requests are preferable).
First, we need more Authorization Services. Currently, we only have the very basic "simple" auth service implemented. We obviously need much more extensive services to handle a wider variety of servers. Bare in mind, if you are going to work on any of these, your service(s) must adhere to the following principles:
- Your service's main module needs to be located at ../auth/providers/<service>.py
- The main module must also include a class that inherits from auth.base.AuthBase
- The class itself must have an implementation of load, unload, and is_player_authorized methods
If anyone is interested, it would also be nice to have a KeyValues wrapper that interacts like a dictionary and can be saved to file (and loaded from file).
We also need more translations. Currently, we have English, French, German, Dutch and Russian translations for our core files. If you know any other languages well, please contribute by adding them to our files. Those files can be found in the ../resource/source-python/translations/_core/ directory.
Our data files are still very empty and only support csgo and cstrike. Please take the time to update them and add in any other games you wish, as well. I have tested the plugin on all of the following games and verified it works:
- CS:GO (csgo)
- CS:S (cstrike)
- TF2 (tf)
- DOD:S (dod)
- HL2:DM (hl2mp)
- HL2 (hl2)
- HL2:Ep1 (episodic)
- HL2:Ep2 (ep2)
- Portal (portal)
We do plan on eventually adding support for more games/engines. All of the ones listed above are on the OrangeBox engine with the exception, of course, of CS:GO. In the parentheses above are the folder names for the given game. Use this value for file names when adding game support.