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Posted: Mon Dec 27, 2021 8:31 am
by Mahi
An easier way to use events:

Main features:
  • Automatically convert game event userid's to Player objects. Requires you to provide a PlayerDictionary object, thereby allowing any custom Player class to be used.
  • Split up multi-player events into multiple events. E.g. player_death is replaced with player_kill, player_death, player_suicide, and player_assist.
  • Create custom events, and fire both them and game events in an easy and unified manner.