could somebody turn that into SP for me?
Syntax: Select all
block load
{
es_xset orb_health "2" "amount of Health to give per broken Prop"
es_xset orb_rand_hp "1" "give a random amount of hp (1/0)"
es_xset orb_max_hp "5" "max amount of random hp to give per broken prop"
es_xset orb_model_t "effects/redflare.vmt" "Model of effect for Terrorists"
es_xset orb_model_ct "effects/blueflare1.vmt" "Model of effect for Counter Terrorists"
es_xset orb_hight "350" "hight of effect"
es_xset orb_count "5" "effect count"
es_xset orb_speed "50" "speed of effect"
es_xset orb_hud "1" "send a hud message to the player saying they gained HP"
es_xset orb_var 0
es_xset orb_x 0
es_xset orb_y 0
es_xset orb_z 0
es_xset orb_vec 0
es_xset orb_version "2.0 deathmatch by RocKs"
es_xmakepublic orb_version
}
event break_prop
{
es playerget viewcoord event_var(userid) orb_x orb_y orb_z
es_createvectorstring orb_vec server_var(orb_x) server_var(orb_y) server_var(orb_z)
if (event_var(es_userteam) = 2) then es est_effect_14 #a 0 server_var(orb_model_t) server_var(orb_vec) server_var(orb_vec) server_var(orb_hight) server_var(orb_count) server_var(orb_speed)
if (event_var(es_userteam) = 3) then es est_effect_14 #a 0 server_var(orb_model_ct) server_var(orb_vec) server_var(orb_vec) server_var(orb_hight) server_var(orb_count) server_var(orb_speed)
if (event_var(es_userteam) = 0) then es est_effect_14 #a 0 server_var(orb_model_ct) server_var(orb_vec) server_var(orb_vec) server_var(orb_hight) server_var(orb_count) server_var(orb_speed)
if (server_var(orb_rand_hp) = 0) do
{
es playerset healthadd event_var(userid) server_var(orb_health)
if (server_var(orb_hud) = 1) then es_tell event_var(userid) #multi #lightgreen You Gained #green server_var(orb_health) #lightgreenExtra HP.
}
if (server_var(orb_rand_hp) != 0) do
{
es_rand orb_var 1 server_var(orb_max_hp)
es playerset healthadd event_var(userid) server_var(orb_var)
if (server_var(orb_hud) = 1) then es_tell event_var(userid) #multi #lightgreen You Gained #green server_var(orb_var) #lightgreenExtra HP.
}
}
Thanks in Advance.