CS:GO - ***** OUT OF MEMORY! attempted allocation size: 4025578528 ****
Posted: Fri Jun 24, 2022 8:25 pm
Hi,
todays server update for CS:GO temporarily broke community servers which were running sourcemod. It looks like KeyValues were updated which you can see here: https://github.com/alliedmodders/hl2sdk/pull/102
Since the update, I'm also getting an error when loading my plugin via autoexec on Linux and Windows:
When reverting the server update, the plugin loads as intended. I was trying to figure out what the cause is, but i haven't found it yet, as its a bigger project.
EDIT: When removing the load from autoexec, the plugin loads as intended.
todays server update for CS:GO temporarily broke community servers which were running sourcemod. It looks like KeyValues were updated which you can see here: https://github.com/alliedmodders/hl2sdk/pull/102
Since the update, I'm also getting an error when loading my plugin via autoexec on Linux and Windows:
Code: Select all
[SP] Successfully loaded plugin 'SurfTricks'.
Connection to Steam servers successful.
Public IP is XXX.XX.XXX.XX.
Assigned persistent gameserver Steam ID [X:X:XXXXXXX].
Gameserver logged on to Steam, assigned identity steamid:XXXXXXXXXXXXXXXXXXXXX
Set SteamNetworkingSockets P2P_STUN_ServerList to 'XXX.XX.XXX.XX:XXXX' as per SteamNetworkingSocketsSerialized
VAC secure mode is activated.
***** OUT OF MEMORY! attempted allocation size: 4025074640 ****
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Fri Jun 24 10:25:44 PM CEST 2022: Server restart in 10 seconds
When reverting the server update, the plugin loads as intended. I was trying to figure out what the cause is, but i haven't found it yet, as its a bigger project.
EDIT: When removing the load from autoexec, the plugin loads as intended.