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Possible to compile SP for a TF2 Mod?

Posted: Sat Mar 19, 2022 9:55 pm
by Zeus
Theres a mod called OpenFortress, which is essentially converting TF2 into Quake. It's code is forked from the TF2 base, so it's the same branch as TF2

I imagine that most of the same things will exist there; and I'm wondering how difficult it would be to get SourcePython to run on OpenFortress servers. I would basically be using the same plugin's I've written for my TF2 servers over there as well.

Asked another way; what kind of info would I need to find in order to be able to know if this is possible?

https://openfortress.fun/

Thanks!