It works and I was able to match colors to some extent.
Thanks a lot
Search found 726 matches
- Sun Nov 28, 2021 11:48 am
- Forum: Plugin Development Support
- Topic: Auto Message in Chat
- Replies: 2
- Views: 2544
- Sun Nov 28, 2021 10:57 am
- Forum: Plugin Development Support
- Topic: Auto Message in Chat
- Replies: 2
- Views: 2544
Auto Message in Chat
Hello Community and SP Team, How can I also tell the plugin to automatically display the commands in the chat so that players know what commands are available for the chat. Example: Type "Ranking" in the chat to see your stats. Best with multiple color codes to highlight it. from messages ...
- Fri Oct 29, 2021 9:35 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
Hey SP-Team and Community i have a error in deathmsg. [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/events/listener.py", line 92, in fire_game_event callback(game_event) File "../addons/source-python/plugins/deathmsg/...
- Mon Oct 18, 2021 8:26 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Random Grenades
- Replies: 0
- Views: 4121
[HL2:DM] Random Grenades
Hello SP team and community, would it be possible to write a grenade plugin that allows random grenades? Example: smoke grenades (with cough when a player runs through)) flash grenades (white overlay which slowly fades without beeping sound) Poison grenades (https://forums.alliedmods.net/showthread....
- Thu Jan 21, 2021 10:07 am
- Forum: Plugin Releases
- Topic: [ANY] Weapon Zoom
- Replies: 27
- Views: 35917
Re: [ANY] Weapon Zoom
The zoom should not be taken for weapons that has a secondary ability.
- Wed Jan 13, 2021 10:36 am
- Forum: Plugin Requests
- Topic: HL2DM Bots vs npc
- Replies: 3
- Views: 3219
Re: HL2DM Bots vs npc
I strongly assume that hurrican can only add this himself.
- Tue Dec 22, 2020 8:56 pm
- Forum: General Discussion
- Topic: [SP to Lua] Emulator
- Replies: 3
- Views: 3424
Re: [SP to Lua] Emulator
Thanks first of all for your answer. The issue here is this: https://veniceunleashed.net/ Since a few days you can set up your own BF3 server. You can even include overlays and quakesounds which is very interesting from my side. Later, the map editor is to be published. There is already a Dust map:)...
- Tue Dec 22, 2020 6:04 pm
- Forum: General Discussion
- Topic: [SP to Lua] Emulator
- Replies: 3
- Views: 3424
[SP to Lua] Emulator
Hello dear SP team and community, I probably have an unusual question. But since I'm not that familiar with the subject I wanted to know if there is an emulator that rewrites SP scripts in Lua? Or if there is someone who knows more about Lua to help me and my buddy to learn some basics or even help ...
- Sun Dec 20, 2020 11:41 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Crossbow
- Replies: 96
- Views: 90888
Re: [HL2:DM] Crossbow
I have just tested it this way. Unfortunately nothing works anymore. but I found this error code [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/plugins/command.py", line 164, in load_plugin plugin = self.manager.load(plugin...
- Sat Dec 19, 2020 9:39 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
Thanks Kami, I tested it and it does what it is supposed to at first glance.
Thank you and Merry Christmas.
Thank you and Merry Christmas.
- Sat Dec 19, 2020 9:35 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Crossbow
- Replies: 96
- Views: 90888
Re: [HL2:DM] Crossbow
Hello Vincit, i noticed an error in my logs. Maybe it is not important but a clean log is always better. Greeting Painkiller 2020-12-19 06:19:39 - sp - EXCEPTION [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/listeners/tick.py&q...
- Fri Dec 18, 2020 9:02 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
@PEACE Would it be possible to send me some weapons or are they private? If it is private I understand that I have some myself which is not for the community "today". Kami , elif weapon == "PlasmaRifle": name = "Ionic Blast" elif weapon == "minigun": name = &q...
- Fri Dec 18, 2020 9:21 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
It seems to be working great so far. Thanks for that. When you die it is still shown in the upper left corner who killed who with which weapon. Could you please take that out. I also found another error 2020-12-18 10:16:46 - sp - EXCEPTION [SP] Caught an Exception: Traceback (most recent call last):...
- Thu Dec 17, 2020 10:19 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
Thank you very much first of all, I have tested it and I noticed that the death message is no longer displayed at all. It should be in the middle and that should be there: message=( 'Attacker info:\n' 'Name: {player.name}\n' 'Health: {player.health}\n' 'Armor: {player...
- Thu Dec 17, 2020 11:10 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
This is the original script for/from Eventscripts could someone take this fully for SP. The availablene from the first error request, was not completely rewritten then. I hope someone can do this for me. Thanks in Advance and Happy XMAS. import es import playerlib import math import gamethread impor...
- Sun Dec 06, 2020 11:50 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Christmas
- Replies: 1
- Views: 2760
Re: [HL2:DM] Christmas
Hello, happy Nicolaus and your beautiful 2 Advent.
Is there anything new here yet?
Greetings Pain
Is there anything new here yet?
Greetings Pain
- Thu Nov 12, 2020 9:00 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
I noticed that my deathmessage no longer works. I probably noticed it quite late, maybe something was changed in SP? Maybe someone could fix it. The channel used for the HudMsg() in this plugin conflicts with npc_points - they both use channel 1. You could change the channel to 0 and see if it work...
- Wed Nov 11, 2020 10:39 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 47
- Views: 48798
Re: [HL2:DM] Deathmsg Help
I noticed that my deathmessage no longer works. I probably noticed it quite late, maybe something was changed in SP? Maybe someone could fix it. (The display in the upper left corner who killed whom with which weapon is no longer shown) Tested with bots # ============================================...
- Sat Nov 07, 2020 10:02 am
- Forum: Plugin Requests
- Topic: HL2:DM Npc points/score
- Replies: 24
- Views: 13338
Re: HL2:DM Npc points/score
- physics does not yet count as kill (that means physicgun kills, saw blades, barrels) I've included a possible fix for this issue (appears to be Linux only), grab the latest version of the plugin and tell me if phys/gravity gun kills work now. Seems to work so far except for the crowbar. I have a ...
- Fri Nov 06, 2020 8:03 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Christmas
- Replies: 1
- Views: 2760
[HL2:DM] Christmas
Hi I have some ideas for a Christmas plugin. Maybe someone could make a plugin out of it. - Let the lamps in the map shine colorful. - Put a christmas cap on each player at spawn. this plugin is available for CSS but does not work for HL2:DM https://forums.alliedmods.net/showthread.php?p=2070154 - S...