Search found 288 matches
- Sat Jun 06, 2020 8:40 am
- Forum: Plugin Requests
- Topic: Game: [HL2:DM] HUD
- Replies: 5
- Views: 5000
Re: Game: [HL2:DM] HUD
Hi Daren try use this code from events import Event from listeners.tick import Delay from messages import HintText from players.helpers import index_from_userid from players.entity import Player @Event('player_activate') def player_activate(args): userid = args.get_int(...
- Fri May 29, 2020 8:21 am
- Forum: Plugin Releases
- Topic: Quakesounds
- Replies: 28
- Views: 40013
Re: Quakesounds
Fixed now missing =
- Thu May 28, 2020 7:45 pm
- Forum: Plugin Releases
- Topic: Quakesounds
- Replies: 28
- Views: 40013
Re: Quakesounds
The warning error can ignore, did the all sounds work? specially the headshot one?
- Thu May 28, 2020 11:01 am
- Forum: Plugin Releases
- Topic: Quakesounds
- Replies: 28
- Views: 40013
Re: Quakesounds
Now updated the code, thanks Ayuto, i didn't know was HL2DM, i did make the code for css orginaly
- Wed May 27, 2020 4:29 pm
- Forum: Plugin Releases
- Topic: Quakesounds
- Replies: 28
- Views: 40013
Re: Quakesounds
Can he test now? i made possible fix for headshot
- Tue May 26, 2020 7:35 pm
- Forum: Plugin Releases
- Topic: Quakesounds
- Replies: 28
- Views: 40013
Re: Quakesounds
Some point i could add missing sounds
So far now:
Added now humiliation sound when knife kill
Added multikill sound
Added headshot sound
So far now:
Added now humiliation sound when knife kill
Added multikill sound
Added headshot sound
- Tue May 26, 2020 3:45 pm
- Forum: Plugin Releases
- Topic: Quakesounds
- Replies: 28
- Views: 40013
- Sun May 17, 2020 8:10 am
- Forum: Plugin Releases
- Topic: Round_end_sound
- Replies: 6
- Views: 5396