Search found 261 matches

by Kami
Sat Feb 11, 2017 9:20 am
Forum: Plugin Development Support
Topic: HL2DM Changing weapon model not working
Replies: 2
Views: 2771

Re: HL2DM Changing weapon model not working

And it it's working :D Thank you very much!
by Kami
Fri Feb 10, 2017 9:15 pm
Forum: Plugin Development Support
Topic: HL2DM Changing weapon model not working
Replies: 2
Views: 2771

HL2DM Changing weapon model not working

Hey guys, it seems that in HL2DM I am not able to change the model of a weapon I just spawned. I've tried it with this code: from players.entity import Player from events import Event from engines.precache import Model from entities.entity import Entity @Event('player_say') def say&#...
by Kami
Thu Feb 02, 2017 8:15 pm
Forum: Plugin Requests
Topic: [HL2:DM] Let bodies drop something
Replies: 30
Views: 51232

Re: [HL2:DM] Let bodies drop something

I just did and its still the same problem!
by Kami
Thu Feb 02, 2017 7:46 pm
Forum: Plugin Requests
Topic: [HL2:DM] Let bodies drop something
Replies: 30
Views: 51232

Re: [HL2:DM] Let bodies drop something

So I'm pretty lost right now with this. Maybe its because I'm still sick, but I cant seem to figure this out: # ============================================================================= # >> IMPORTS # ============================================================================= # Python from col...
by Kami
Wed Feb 01, 2017 5:59 pm
Forum: Plugin Requests
Topic: [HL2:DM] Let bodies drop something
Replies: 30
Views: 51232

Re: [HL2:DM] Let bodies drop something

Amazing idea, I will try it that way. Thank you!
by Kami
Mon Jan 30, 2017 5:22 pm
Forum: Plugin Requests
Topic: [HL2:DM] Let bodies drop something
Replies: 30
Views: 51232

Re: [HL2:DM] Let bodies drop something

Thank you guys for your help! I'm currently pretty ill so I couldn't fix the first version I made yet. satoons version looks a lot better and cleaner though and I'll have a look at it.
by Kami
Tue Jan 24, 2017 6:20 pm
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

Would it be possible that returning False in a touch Hook would make any item unpickable? After using this "fix" (not yours, I just tried using return False at the end of the hook) I seem to be unable to pickup any weapon (so at spawn I have none either).
by Kami
Sat Jan 21, 2017 10:18 am
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

Would there be any drawbacks to this if I just do whatever I need to do in the hook and return False (without the trampoline)? It seems that this solved the crash for me.

Anyways, thank you very much for your help! :>
by Kami
Wed Jan 18, 2017 6:51 pm
Forum: Plugin Development Support
Topic: Modifying chat with sayfilter but SayCommand doesnt "register"
Replies: 84
Views: 59220

Re: Modifying chat with sayfilter but SayCommand doesnt "register"

I had the same problem with other plugin say command compatibility when making a sayfilter with sourcemod and I bypassed this by making a "whitelist" that includes all commands (yes you'd have to do this by hand propably) and then just check in the sayhook if the command is in the whitelis...
by Kami
Tue Jan 17, 2017 6:19 pm
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

Okay, I have a test server up:

IP: 176.9.155.153:28240
Password: 1234

type in "Merde" in the chat and it will change to dm_erde if its not on the map already^^ This should give you a working version I hope
by Kami
Tue Jan 17, 2017 5:06 am
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

Actually Erde means Earth in german! But I like the merde version better ;D

I uploaded it for you :

http://www.filedropper.com/processing/filedownload.php?id=dmerde
by Kami
Tue Jan 17, 2017 4:47 am
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

No problem! Game: HL2DM OS: Ubuntu 14.04 LTS Map: dm_erde Coords (of one of the crashing func_door_rotating): Vector(-234.5, 1032.5, 312.1600036621094) Smallest snippet that is able to reproduce the crash: @EntityPreHook(EntityCondition.equals_entity_classname('prop_physics'), &#...
by Kami
Mon Jan 16, 2017 6:35 pm
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

How would I achieve to exlude func_door_rotating from beeing hooked? Sorry, I'm still pretty noobish when it comes to the entity Stuff :D
by Kami
Sun Jan 15, 2017 7:08 pm
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

I think I was able to narrow down what part was crashing! Using this code did not result in any crash: @EntityPreHook(EntityCondition.is_player, 'touch') def pre_start_touch(stack): entity = make_object(Entity, stack[0]) other = make_object(Entity, stack[1]) c...
by Kami
Sun Jan 15, 2017 4:48 pm
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

I edited my last post again but for clarity: Its only this small snippet that is running and causing the issues! The end goal would be to touch an entity and destroy it after that (picking up a crowbar you threw away before). But this lines alone do cause the crash. Edit: "start_touch" doe...
by Kami
Sun Jan 15, 2017 4:11 pm
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

Re: EntityPreHook "touch" crashing

It goes all the way to the 3, which seems strange, as that should be the player entity right? Edit: thinking about it, that does not make any sense. wouldn't that mean that it does not crash there at all? Edit2: Okay, so I tried instead of actually getting an entity to just print a debug message: @E...
by Kami
Sun Jan 15, 2017 2:10 pm
Forum: Plugin Development Support
Topic: EntityPreHook "touch" crashing
Replies: 22
Views: 17191

EntityPreHook "touch" crashing

So I'm using this code on a Linux hl2dm dedicated server: @EntityPreHook(EntityCondition.equals_entity_classname('prop_physics'), 'touch') def pre_start_touch(stack): entity = make_object(Entity, stack[0]) other = make_object(Entity, stack[1]) ...
by Kami
Sat Jan 14, 2017 2:08 am
Forum: Plugin Development Support
Topic: m_clrRender calculation
Replies: 4
Views: 3987

Re: m_clrRender calculation

Yes, this line was exactly what I needed, thank you very much!
by Kami
Sat Jan 14, 2017 2:03 am
Forum: Plugin Development Support
Topic: m_clrRender calculation
Replies: 4
Views: 3987

Re: m_clrRender calculation

I just edited my post as I thought someone would point me to the existing color functions! :D
by Kami
Sat Jan 14, 2017 1:44 am
Forum: Plugin Development Support
Topic: m_clrRender calculation
Replies: 4
Views: 3987

m_clrRender calculation

Hey guys, I'm trying to set the color of an entity with its m_clrRender property. The problem is, m_clrRender is not a Color type but int which needs to be calculated in order to get the right RGB color. I found this old thread on eventscripts http://forums.eventscripts.com/viewtopic.php?t=17774 but...

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