Search found 288 matches
- Thu Sep 30, 2021 5:23 pm
- Forum: Plugin Development Support
- Topic: [Cs:s] Weapon limit for certain weapons by team and amount
- Replies: 3
- Views: 3621
[Cs:s] Weapon limit for certain weapons by team and amount
Hi, guys i have issue with my code make a plugin that restrict awp. My code suppose to let pickup 2awps for terrorist and counter-terrorist. When have picked up 2awps from team it suppose block for rest of team to pick up a awp. from events import Event from players.entity import Player from weapons...
- Wed Sep 22, 2021 5:06 pm
- Forum: Plugin Releases
- Topic: [Any] Votemute
- Replies: 2
- Views: 10014
Re: [Any] Votemute
Update:
- Added minimum required amount players to show votemenu.
- Minimum required amount is 2 players(Doesn't count bots)
- Added minimum required amount players to show votemenu.
- Minimum required amount is 2 players(Doesn't count bots)
- Tue Sep 21, 2021 6:43 pm
- Forum: Plugin Releases
- Topic: [Any] Votemute
- Replies: 2
- Views: 10014
[Any] Votemute
Hi guys, this plugin allows votemute players to mute via menu.
Download: https://github.com/srpg/votemute
Commands for votemute: !votemute, /votemute, votemute
Download: https://github.com/srpg/votemute
Commands for votemute: !votemute, /votemute, votemute
- Sun Sep 19, 2021 12:47 pm
- Forum: Plugin Development Support
- Topic: [Cs:s] Menu Key errors
- Replies: 2
- Views: 3117
- Sat Sep 11, 2021 11:15 am
- Forum: Plugin Development Support
- Topic: [Cs:s] Menu Key errors
- Replies: 2
- Views: 3117
[Cs:s] Menu Key errors
Hey, i keep getting randomly errors from menu, but it doesn't tell source which plugin causes. 2021-09-04 07:14:02 - sp - EXCEPTION [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/commands/auth.py", line 44, in __call__ retu...
- Tue Sep 07, 2021 7:05 pm
- Forum: Plugin Releases
- Topic: [Cs:s] Zombie Riot
- Replies: 16
- Views: 22535
Re: [Cs:s] Zombie Riot
Update: - Added boss day - Added boss day config in _settings.ini - Added speed for zombies - Fixed errors when target get kicked out during of hurting - Added automatic rebuy enable option in market weapons section - Added grenades in market - Added 10seconds freeze for zombies - Added cancel infin...
- Tue Sep 07, 2021 4:30 pm
- Forum: Plugin Requests
- Topic: HL2:DM OVERKILL
- Replies: 10
- Views: 5542
Re: HL2:DM OVERKILL
daren adler wrote:Very good job my friend Works great
Well i am glad i could help
- Sun Sep 05, 2021 4:23 pm
- Forum: Plugin Releases
- Topic: [Cs:s] Zombie Riot
- Replies: 16
- Views: 22535
Re: [Cs:s] Zombie Riot
Woody wrote:Nice work on this!
Thanks
- Sun Sep 05, 2021 7:37 am
- Forum: Plugin Requests
- Topic: HL2:DM OVERKILL
- Replies: 10
- Views: 5542
Re: HL2:DM OVERKILL
Could you add overkill sound when it happens ?, Heres the sound, it would go sound/79/overkill.mp3 https://www.dropbox.com/s/h91ybe1u9df9q8c/overkills.zip?dl=0 . Thank you. from events import Event from players.entity import Player from stringtables.downloads import Downloadables from engines.sound...
- Sat Aug 28, 2021 9:27 pm
- Forum: Plugin Development Support
- Topic: [Cs:s] PreEvent player_hurt crash
- Replies: 1
- Views: 2225
[Cs:s] PreEvent player_hurt crash
Hi, why my linux server crashes when i use PreEvent code for making player die. here is the code crashes: from players.entity import Player from events.hooks import PreEvent @PreEvent('player_hurt') def player_hurt(args): if args.get_int('attacker') > 1: hurte...
- Sat Aug 28, 2021 3:51 pm
- Forum: Plugin Releases
- Topic: Automatic round ender
- Replies: 6
- Views: 11873
Re: Automatic round ender
Correct me if i am wrong, so those .0 aren't need because the first value is from float right?
- Sat Aug 28, 2021 3:32 pm
- Forum: Plugin Releases
- Topic: Automatic round ender
- Replies: 6
- Views: 11873
Re: Automatic round ender
Could these lines ftime = cvar.find_var('mp_freezetime').get_int() rtime = cvar.find_var('mp_roundtime').get_int() rtime = float(rtime * 60.0) rtime = float(rtime + ftime) rtime += 5 be replaced by these instead ? ftime = cvar.find_var...
- Fri Aug 27, 2021 2:32 pm
- Forum: Plugin Releases
- Topic: [Cs:s] Zombie Riot
- Replies: 16
- Views: 22535
Re: [Cs:s] Zombie Riot
Update: - Added random map change when finish all days - Fixed errors of potions when did buy but didn't afford - Remade kill handle part for zombies & humans(Now it counts suicides)' - Added disable bomb planting and hostage rescues - Blocked fully bots buying weapons - Added message to chat wh...
- Wed Aug 25, 2021 3:05 pm
- Forum: General Discussion
- Topic: cs:s v92 Cannot find libffi.so.6
- Replies: 3
- Views: 3213
Re: cs:s v92 Cannot find libffi.so.6
I meant its similar to the one i linked the issue. It have same error and it was the resolved.
Here is the link for installation requires, it might help for download libffi.so.6 http://wiki.sourcepython.com/general/installation.html
Here is the link for installation requires, it might help for download libffi.so.6 http://wiki.sourcepython.com/general/installation.html
- Wed Aug 25, 2021 1:20 pm
- Forum: General Discussion
- Topic: cs:s v92 Cannot find libffi.so.6
- Replies: 3
- Views: 3213
Re: cs:s v92 Cannot find libffi.so.6
Hey your issues seem like this one:
https://github.com/Source-Python-Dev-Team/Source.Python/issues/378
https://github.com/Source-Python-Dev-Team/Source.Python/issues/378
- Sat Aug 21, 2021 4:08 pm
- Forum: Plugin Requests
- Topic: HL2:DM OVERKILL
- Replies: 10
- Views: 5542
Re: HL2:DM OVERKILL
I would make it, but i do not know how i can check in 2kills same time from victim to killer.
- Sat Aug 21, 2021 8:04 am
- Forum: Plugin Requests
- Topic: HL2:DM OVERKILL
- Replies: 10
- Views: 5542
Re: HL2:DM OVERKILL
if you do more damage than nessisary to kill someone thats overkill, you have it right tho,,thank you,,could you make it so if i kill more then 2 or more at a time it shows the overkill. Try this one, it should show overkill when kill more than 1 at same time from events import Event from players.e...
- Fri Aug 20, 2021 4:15 pm
- Forum: Plugin Development Support
- Topic: [Cs:s] Zombie Riot potion
- Replies: 4
- Views: 3306
Re: [Cs:s] Zombie Riot potion
I did make it purposely to add maximum health to current health, so player could have more health than maximum and in clan_tag module i have made a code that does increase player maximum health when kills a zombie till reach a limit for it. So i figured it would be easiest way check clan_tag users i...
- Fri Aug 20, 2021 3:45 pm
- Forum: Plugin Requests
- Topic: HL2:DM OVERKILL
- Replies: 10
- Views: 5542
Re: HL2:DM OVERKILL
Hello, should the plugin work like when kill a player it would show a overlay? Edit: If the plugin need show overlay when kill try this code then: from events import Event from players.entity import Player from stringtables.downloads import Downloadables def load(): dl = Downloadables(...
- Fri Aug 20, 2021 3:42 pm
- Forum: Plugin Development Support
- Topic: [Cs:s] Zombie Riot potion
- Replies: 4
- Views: 3306
Re: [Cs:s] Zombie Riot potion
That means that by that point: player.cash -= 16000 The player has less than 16k resulting into a negative value being assigned. You really just have to ensure the player have enough cash before performing the purchase. For example: cash = player.cash if cash >= 16000: player.cash = cash - 16000 .....