Search found 317 matches
- Sat Feb 05, 2022 8:49 am
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 108116
Re: configobj.ConfigObjError
Fixed the error in this one: import os from players.entity import Player from events import Event from events.hooks import PreEvent, EventAction from filters.players import PlayerIter from lms import config from messages import SayText2, HudMsg from listeners.tick import Delay,Repeat from commands.s...
- Wed Jan 26, 2022 3:09 pm
- Forum: Plugin Requests
- Topic: [HL2DM] Remove Map Overlays, Map game_ext and Map Music
- Replies: 25
- Views: 53765
Re: [HL2DM] Remove Map Overlays, Map game_ext and Map Music
Would be great if someone could be found to this plugin to remove the game_text from the map and the map music from listeners import OnEntityCreated @OnEntityCreated def on_entity_created(base_entity): if base_entity.classname == 'env_screenoverlay' or base_entity.classname == '...
- Wed Jan 26, 2022 1:45 pm
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 108116
Re: configobj.ConfigObjError
I think i found the issue of the code, try this version: # ../lms/lms.py from players.entity import Player from events import Event from events.hooks import PreEvent, EventAction from filters.players import PlayerIter from lms import config from messages import SayText2, HudMsg from listeners.tick i...
- Wed Jan 26, 2022 1:11 pm
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 108116
Re: configobj.ConfigObjError
This should fix the suicide errors: # ../lms/lms.py from players.entity import Player from events import Event from events.hooks import PreEvent, EventAction from filters.players import PlayerIter from lms import config from messages import SayText2, HudMsg from listeners.tick import Delay,Repeat fr...
- Wed Jan 26, 2022 8:56 am
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 108116
Re: configobj.ConfigObjError
Paste the whole code that the plugin have, so i can fix suicide errors.
- Sun Dec 19, 2021 11:12 pm
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 55609
Re: Snowfall for Black Mesa
Try this Build
You need to unzip that build inside of hl2mp folder.
It will suppress that console error you see
You need to unzip that build inside of hl2mp folder.
It will suppress that console error you see
- Sun Dec 19, 2021 10:37 pm
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 55609
Re: Snowfall for Black Mesa
Is your server linux? I tested at windows server with newest sp. For me it worked fine, it did let me go in the server. Edit: Tested in css linux server i got that error when i loaded immeadily the plugin, but i got it work when it loads directly from autoexec.cfg I tryed it on windows, i have a li...
- Sun Dec 19, 2021 10:36 am
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 55609
Re: Snowfall for Black Mesa
Is your server linux? I tested at windows server with newest sp.
For me it worked fine, it did let me go in the server.
Edit:
Tested in css linux server i got that error when i loaded immeadily the plugin, but i got it work when it loads directly from autoexec.cfg
For me it worked fine, it did let me go in the server.
Edit:
Tested in css linux server i got that error when i loaded immeadily the plugin, but i got it work when it loads directly from autoexec.cfg
- Sat Dec 18, 2021 11:52 am
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 55609
Re: Snowfall for Black Mesa
Hello i just tested the code it seems to work fine now in Cs:s and HL2:DM after i did update the code a bit. Here is the code the works fine for me in cs:s & hl2:dm from colors import Color from entities.constants import WORLD_ENTITY_INDEX, RenderMode from entities.entity import Entity from engi...
- Mon Dec 13, 2021 2:55 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] es_blood to sp blood
- Replies: 55
- Views: 92902
Re: [HL2:DM] es_blood to sp blood
Because the code was orginally made for hl2dm, based on the eventscripts script.
- Mon Dec 13, 2021 10:12 am
- Forum: Plugin Requests
- Topic: [HL2:DM] es_blood to sp blood
- Replies: 55
- Views: 92902
Re: [HL2:DM] es_blood to sp blood
i become this error 2021-12-06 22:40:45 - sp - EXCEPTION [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/plugins/explosive/explosive.py", line 36, in _pre_take_damage fragcloud(Player(victim.index)) File "../addons/source-python/plugins/expl...
- Mon Dec 06, 2021 4:04 pm
- Forum: Plugin Development Support
- Topic: [Cs:s] Entity Remove
- Replies: 1
- Views: 6267
[Cs:s] Entity Remove
Hello, after the newest update of the Source.Python Entity(index).remove() have started giving these errors: The server is linux [2021-12-06 16:49:25]: Exception ignored in: <bound method __del__ of <entities._base.Entity object at 0xe52f7f00>> [2021-12-06 16:49:25]: TypeError: No registered convert...
- Mon Dec 06, 2021 3:41 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] es_blood to sp blood
- Replies: 55
- Views: 92902
Re: [HL2:DM] es_blood to sp blood
Hey Painkiller try this one: I found possible "env", i think it should work. from entities import TakeDamageInfo from entities.entity import Entity from entities.hooks import EntityCondition, EntityPreHook from memory import make_object from players.entity import Player from core import GA...
- Mon Dec 06, 2021 2:01 pm
- Forum: Plugin Releases
- Topic: [Cs:s] Zombie Riot
- Replies: 16
- Views: 122989
Re: [Cs:s] Zombie Riot
Update:
- Changed hudhint delay from 0 to 1.0
- Added when you kill the target you have for hudhint it also reset the target showing
- Updated admin not allow change day go under 1 and not go over max day
- Changed hudhint delay from 0 to 1.0
- Added when you kill the target you have for hudhint it also reset the target showing
- Updated admin not allow change day go under 1 and not go over max day
- Sun Dec 05, 2021 4:32 pm
- Forum: Plugin Releases
- Topic: [Any] RTD
- Replies: 0
- Views: 52314
[Any] RTD
Hey, guys this plugin gives you different benefits when type in chat rtd Download Possible benefits: - Health set to 25 and Speed to 20% - Loses the access to use any weapon(expect knife) - Lose armor(css & csgo only), Ignited for 15seconds(other games) - Loses all cash & health(css & cs...
- Sat Dec 04, 2021 8:29 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] es_blood to sp blood
- Replies: 55
- Views: 92902
Re: [HL2:DM] es_blood to sp blood
Painkiller wrote:Probably there is another "env" at Black Mesa Source instead of env_ar2explosion
There probably is, but i can't really check for them.
- Sat Dec 04, 2021 8:18 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] es_blood to sp blood
- Replies: 55
- Views: 92902
Re: [HL2:DM] es_blood to sp blood
Those weapons names doesn't matter, i made a game checker, that checks the game, before getting the weapon.
The code i gave simply checks a game. The error it gives, is caused by env_ar2explosion, it seem to be only in Half-Life_2 series
The code i gave simply checks a game. The error it gives, is caused by env_ar2explosion, it seem to be only in Half-Life_2 series
- Sat Dec 04, 2021 8:13 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] es_blood to sp blood
- Replies: 55
- Views: 92902
Re: [HL2:DM] es_blood to sp blood
Now i become this error 2021-12-04 21:05:27 - sp - EXCEPTION [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/plugins/explosive/explosive.py", line 36, in _pre_take_damage fragcloud(Player(victim.index)) File "../addons/source-python/plugins/...
- Sat Dec 04, 2021 7:57 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] es_blood to sp blood
- Replies: 55
- Views: 92902
Re: [HL2:DM] es_blood to sp blood
Hello I use this for Black Mesa Source but it does not work there is no error message. Can anybody help? Try this one: from entities import TakeDamageInfo from entities.entity import Entity from entities.hooks import EntityCondition, EntityPreHook from memory import make_object from players.entity ...
- Fri Oct 29, 2021 6:21 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 53
- Views: 421754
Re: [HL2:DM] Deathmsg Help
Hey SP-Team and Community i have a error in deathmsg. [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/events/listener.py", line 92, in fire_game_event callback(game_event) File "../addons/source-python/plugins/deathmsg...