Search found 261 matches

by Kami
Wed Jan 27, 2021 8:20 pm
Forum: Plugin Releases
Topic: [ANY] Weapon Zoom
Replies: 27
Views: 27676

Re: [ANY] Weapon Zoom

You need to find the texture for the crosshair and then you can use this version: from commands.client import ClientCommand from entities.hooks import EntityCondition from entities.hooks import EntityPreHook from listeners import get_button_combination_status from listeners import ButtonStatus from ...
by Kami
Tue Jan 26, 2021 12:48 pm
Forum: Plugin Releases
Topic: [ANY] Weapon Zoom
Replies: 27
Views: 27676

Re: [ANY] Weapon Zoom

Just wanted to make sure it's okay for me to put the code on github :D

Thank you for the idea with the poster, I think it fits really well.

Image
by Kami
Tue Jan 26, 2021 5:18 am
Forum: Plugin Development Support
Topic: [HL2DM] set_model plays animation
Replies: 3
Views: 5586

Re: [HL2DM] set_model plays animation

Awesome, thank you!
by Kami
Mon Jan 25, 2021 8:15 pm
Forum: Plugin Development Support
Topic: [HL2DM] set_model plays animation
Replies: 3
Views: 5586

[HL2DM] set_model plays animation

Hey guys, I'm trying to use this code to change the player model in hl2dm. from events import Event from players.entity import Player import random from engines.precache import Model @Event('player_spawn') def _spawn(ev): player = Player.from_userid(ev['userid']&#...
by Kami
Mon Jan 25, 2021 1:23 pm
Forum: Plugin Releases
Topic: [ANY] Weapon Zoom
Replies: 27
Views: 27676

Re: [ANY] Weapon Zoom

Hey daren, I just tested L'In20Cible's version and it works perfectly, so you can use that. @L'In20Cible: I gotta be honest, I'm not sure what the etiquette is in this kind of situation. Am I supposed to add your code to my github, even though you wrote it? I don't want to be rude but I'm really not...
by Kami
Sat Jan 23, 2021 12:49 am
Forum: Plugin Releases
Topic: [ANY] Weapon Zoom
Replies: 27
Views: 27676

Re: [ANY] Weapon Zoom

Thank you for your feedback! I tried to include some of your tips. My current code is: # ============================================================================= # >> IMPORTS # ============================================================================= from commands.client import ClientComman...
by Kami
Fri Jan 22, 2021 8:14 pm
Forum: Plugin Releases
Topic: [ANY] Weapon Zoom
Replies: 27
Views: 27676

Re: [ANY] Weapon Zoom

That is a great idea, thank you! I updated the plugin and it now has a clientcommand "do_zoom" which will execute the zoom. You can now do: zoom_button = None to disable the use of buttons to rely on the clientcommand alone. To use the clientcommand you can do: bind "mouse4" &quo...
by Kami
Thu Jan 21, 2021 8:48 pm
Forum: Plugin Releases
Topic: [ANY] Weapon Zoom
Replies: 27
Views: 27676

Re: [ANY] Weapon Zoom

No you are right you can use zoom for any weapon you want, that's why I linked to the buttons. I need to look into this on the weekend. Not sure if you can set buttons via name directly (like real life name of the button) or if you have to use the PlayerButtons.
by Kami
Thu Jan 14, 2021 6:35 am
Forum: API Design
Topic: [HL2DM] Restrictions
Replies: 3
Views: 13780

Re: [HL2DM] Restrictions

Thank you very much! It works perfectly now.
by Kami
Wed Jan 13, 2021 7:39 pm
Forum: API Design
Topic: [HL2DM] Restrictions
Replies: 3
Views: 13780

[HL2DM] Restrictions

Hey guys, I recently noticed that the restrictions package does not work with HL2DM as some things are different there. There is no buy_internal for example. Also the team index for deathmatch is always 0 which will result in "KeyError: '"0" is neither a team number nor an alias."...
by Kami
Wed Jan 13, 2021 7:36 pm
Forum: Plugin Development Support
Topic: [CS:S] Blocking item pickup notification
Replies: 8
Views: 4581

Re: [CS:S] Blocking item pickup notification

Thank you very much for taking the time to explain it to me!
by Kami
Wed Jan 13, 2021 6:42 am
Forum: Plugin Development Support
Topic: [CS:S] Blocking item pickup notification
Replies: 8
Views: 4581

Re: [CS:S] Blocking item pickup notification

Yes the endgoal is infinite ammo for weapon_flashbang and this seems to be exactly what I needed! Thank you very much. It never occured to me that I could just block ammo consumption.
Could you maybe explain, how you found out which function you needed to hook?
by Kami
Tue Jan 12, 2021 9:48 pm
Forum: Plugin Development Support
Topic: [CS:S] Blocking item pickup notification
Replies: 8
Views: 4581

Re: [CS:S] Blocking item pickup notification

It seems that setting ammo for grenades counts as giving new ones. So everytime i add ammo, it shows as a picked up weapon. ResetHUD can actually remove the Image but its not reliable (I have to send multiple ResetHUDs to remove the image without blinking). I've seen servers where it does not show f...
by Kami
Tue Jan 12, 2021 8:27 pm
Forum: Plugin Development Support
Topic: [CS:S] Blocking item pickup notification
Replies: 8
Views: 4581

Re: [CS:S] Blocking item pickup notification

Thank you for the reply!
I tried your code but sadly it did not work. I even tried to use EventAction.BLOCK to just block the event completely which didn't work either.
by Kami
Tue Jan 12, 2021 6:38 pm
Forum: Plugin Development Support
Topic: [CS:S] Blocking item pickup notification
Replies: 8
Views: 4581

[CS:S] Blocking item pickup notification

Hey guys, I'd like to block the hud element that notifies you when you pick up a weapon (the yellow picture of the weapon you picked up on the right). I tried using hidehudflags, ResetHUD and the ItemPickup Usermesage with no luck. Maybe someone here knows how to achieve this. Thank you! An alternat...
by Kami
Fri Jan 01, 2021 3:31 pm
Forum: Plugin Development Support
Topic: [HL2DM] Menus not showing plain text
Replies: 4
Views: 2937

Re: [HL2DM] Menus not showing plain text

Okay, it seems that it is possible to display text and menu options in the same menu:

Image

Any idea how that would work? As shown above, adding text to a Menu will not display the text at all.
by Kami
Thu Dec 31, 2020 4:44 pm
Forum: Plugin Development Support
Topic: [HL2DM] Menus not showing plain text
Replies: 4
Views: 2937

Re: [HL2DM] Menus not showing plain text

You are right! Thank you very much for your help.
by Kami
Thu Dec 31, 2020 3:41 pm
Forum: Plugin Development Support
Topic: [HL2DM] Menus not showing plain text
Replies: 4
Views: 2937

[HL2DM] Menus not showing plain text

Hey guys, I have been trying to add plain text to an ESC Menu in hl2dm but have been failing to do so. With Ayutos ES Emulator it works but I could not figure out why it does. I used this code for testing: from events import Event from players.entity import Player from menus import SimpleMenu from m...
by Kami
Mon Dec 28, 2020 3:03 pm
Forum: Plugin Releases
Topic: [HL2DM] Scoreboard
Replies: 8
Views: 11708

Re: [HL2DM] Scoreboard

Hey, I fixed the error in scoreboard.
by Kami
Mon Dec 28, 2020 2:56 pm
Forum: Plugin Requests
Topic: [Cs:s] Automatic mapcycle.txt creator
Replies: 3
Views: 2821

Re: [Cs:s] Automatic mapcycle.txt creator

Hey, you can try this: from commands.server import ServerCommand from os import listdir from paths import GAME_PATH MAP_PATH = GAME_PATH+"\maps" CFG_PATH = GAME_PATH+"\cfg" @ServerCommand('mapcycle_create') def _mapcycle_create(command): mapcycle_file = op...

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