Search found 261 matches

by Kami
Sun Dec 27, 2020 12:38 am
Forum: Plugin Requests
Topic: HL2DM Spawn effect
Replies: 8
Views: 3979

Re: HL2DM Spawn effect

Syntax: Select all

te.life_time = 1


This sets how long it lasts in seconds.
by Kami
Sat Dec 26, 2020 10:54 pm
Forum: Plugin Requests
Topic: HL2DM Spawn effect
Replies: 8
Views: 3979

Re: HL2DM Spawn effect

Try this: from colors import GREEN from effects.base import TempEntity from engines.precache import Model from events import Event from mathlib import Vector from players.entity import Player import random model = Model("sprites/lgtning.vmt") @Event('player_spawn') ...
by Kami
Sat Dec 26, 2020 10:29 pm
Forum: Plugin Requests
Topic: HL2DM Spawn effect
Replies: 8
Views: 3979

Re: HL2DM Spawn effect

Mhmm, how about random colors all together? Like every spawn you can get one random color for your spawn effect. Or are you set on the three colors?
by Kami
Sat Dec 26, 2020 10:11 pm
Forum: Plugin Releases
Topic: [HL2DM] Scoreboard
Replies: 8
Views: 11693

Re: [HL2DM] Scoreboard

Do npcs kill other npcs on your server? Player index should only go to 64 I think. 291 should be one of the other server entities. I updated the plugin with another approach, hopefuly this will fix your error.
by Kami
Sat Dec 26, 2020 10:05 pm
Forum: Plugin Requests
Topic: HL2DM Spawn effect
Replies: 8
Views: 3979

Re: HL2DM Spawn effect

Should the colors be inside of one spawn effect or should you have a random chance to either get a red or a blue or a green spawn effect? Or is it ment for team play, where every team gets a different color?
by Kami
Sat Dec 26, 2020 8:01 pm
Forum: Plugin Releases
Topic: [HL2DM] Scoreboard
Replies: 8
Views: 11693

[HL2DM] Scoreboard

Hey guys, this is my take on a scoreboard for Half Life 2 Deathmatch, which was requested by some players here. https://i.imgur.com/bk3CBcT.png There also is a "rank" command which will show your current rank sorted by overall points. Edit: Reacting to false accusations of this beeing a pr...
by Kami
Sat Dec 26, 2020 8:00 pm
Forum: Plugin Requests
Topic: HL2DM-scoreboard and stats
Replies: 39
Views: 59187

Re: HL2DM-scoreboard and stats

Thank you for reporting. I'll make a new topic in the plugin release forum where I link to the github link. It's easier to update the plugin there instead of editing a post here.
by Kami
Wed Dec 23, 2020 8:13 pm
Forum: Plugin Releases
Topic: [HL2DM] Fragcloud
Replies: 5
Views: 3708

Re: [HL2DM] Fragcloud

Thank you for reporting that problem. It seems that I need to use a different function to set the material. Edit: I uploaded a fix for your problem. The plugin now includes the right materials and you can change the materials by changing the file here: combine_material = "x/killstreaks_v2/light...
by Kami
Tue Dec 22, 2020 9:06 pm
Forum: General Discussion
Topic: [SP to Lua] Emulator
Replies: 3
Views: 3227

Re: [SP to Lua] Emulator

Ah okay, that looks very cool. But in that case I can tell you that there is no way to automatically port a SP script to Lua for BF3. The engine is completely different so you'd have to write your own emulator which would take much more time than just porting the plugin yourself. Your best option is...
by Kami
Tue Dec 22, 2020 8:56 pm
Forum: Plugin Releases
Topic: [HL2DM] Fragcloud
Replies: 5
Views: 3708

Re: [HL2DM] Fragcloud

Thank you for testing. Should be fixed now.
by Kami
Tue Dec 22, 2020 7:05 pm
Forum: General Discussion
Topic: [SP to Lua] Emulator
Replies: 3
Views: 3227

Re: [SP to Lua] Emulator

Hey Painkiller, It don't think there is an easy way to emulate SP scripts in Lua. Maybe you could let us know what you are trying to do, maybe there is a different approach to your problem. For eample, if you are trying to convert SP plugins to Lua for Garry's Mod, there is a SP branch for Garry's M...
by Kami
Tue Dec 22, 2020 12:25 pm
Forum: Plugin Releases
Topic: [HL2DM] Fragcloud
Replies: 5
Views: 3708

[HL2DM] Fragcloud

Hey guys, this is a remake of an old Eventscripts plugin that adds a cloud to explosive kills, shakes the player and turns his screen red for a small amount of time. Update: - Added fire effect and dynamic light effect for SMG Grenade and Frag explosion Edit: Reacting to false accusations of this be...
by Kami
Tue Dec 22, 2020 8:15 am
Forum: Plugin Releases
Topic: [HL2DM] Catch
Replies: 1
Views: 2593

[HL2DM] Catch

Hey guys, this is a catch game mode for hl2dm. https://github.com/kamikazekuh/catch If you have at least 2 players the round will automatically start. After the round starts a random player is chosen to be the catcher and turns into a red combine. If he manages to catch (hit with crowbar) another pl...
by Kami
Tue Dec 22, 2020 7:01 am
Forum: Plugin Requests
Topic: HL2DM - killmessage script
Replies: 17
Views: 8154

Re: HL2DM - killmessage script

You can try this. Right now it removes the overlay after 3 sconds but you can change by changing remove_timer. from events import Event from colors import Color from players.entity import Player from messages import HudMsg import core from listeners.tick import Delay from filters.players import Play...
by Kami
Mon Dec 21, 2020 9:51 pm
Forum: Plugin Releases
Topic: [ANY] Weapon Zoom
Replies: 27
Views: 27643

[ANY] Weapon Zoom

Hey guys, this is a plugin that enables you to use zoom on weapons that normaly would not have zoom. https://github.com/kamikazekuh/zoom You can configure weapons should be able to zoom by adding them to: zoom_weapons = ['weapon_357',"weapon_pistol'] You can also change the button t...
by Kami
Mon Dec 21, 2020 7:58 pm
Forum: Plugin Requests
Topic: HL2DM-scoreboard and stats
Replies: 39
Views: 59187

Re: HL2DM-scoreboard and stats

I'm sorry, maybe this time it works :D
by Kami
Mon Dec 21, 2020 7:49 pm
Forum: Plugin Releases
Topic: [CS:S/CSGO] Zombie
Replies: 21
Views: 26340

Re: [Cs:s] Zombie

Hey :) Maybe you should try and add some more features (you could look at the popular SM zombie mods for inspiration). RIght now this seems more like a prototype or backbone for a potential Zombie plugin.
by Kami
Mon Dec 21, 2020 7:47 pm
Forum: Plugin Requests
Topic: HL2DM-scoreboard and stats
Replies: 39
Views: 59187

Re: HL2DM-scoreboard and stats

I think I finally found the error. I used steamid which for bots is indeed just "BOT" but I should have used uniqueid which is "BOT_Nameofbot".

Please try the updated version.
by Kami
Mon Dec 21, 2020 7:18 pm
Forum: Plugin Requests
Topic: HL2DM-scoreboard and stats
Replies: 39
Views: 59187

Re: HL2DM-scoreboard and stats

Thank you. It's strange that you get that error, as none of your bots actually has the steamid BOT. I'll have to investigate that further before I can fix it. I am using Botrix bots.
by Kami
Mon Dec 21, 2020 6:44 pm
Forum: Plugin Requests
Topic: HL2DM-scoreboard and stats
Replies: 39
Views: 59187

Re: HL2DM-scoreboard and stats

Could you please send me your players.db? The problem is that you are using different bots then me, so I cannot recreate the bug.

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