Do you mean, when the players get their default weapons equipped, the weapon is not on their hand? That shouldn't happen. What else do they have on their hand?
By the way, I just updated the script so you can give more than one default weapon, like knife.
Search found 141 matches
- Fri Sep 25, 2015 5:13 pm
- Forum: Plugin Development Support
- Topic: CSGO: default weapon
- Replies: 19
- Views: 16301
- Fri Sep 25, 2015 9:22 am
- Forum: Plugin Development Support
- Topic: CSGO: default weapon
- Replies: 19
- Views: 16301
- Sun Sep 20, 2015 3:28 pm
- Forum: Whatever
- Topic: EventScripts (CS:S) -> Source Python (CS:S)
- Replies: 16
- Views: 14638
- Sat Sep 19, 2015 8:56 pm
- Forum: Whatever
- Topic: EventScripts (CS:S) -> Source Python (CS:S)
- Replies: 16
- Views: 14638
- Mon Sep 14, 2015 9:58 pm
- Forum: News & Announcements
- Topic: Say and client command callback updates
- Replies: 5
- Views: 25261
- Mon Sep 14, 2015 6:36 pm
- Forum: News & Announcements
- Topic: Say and client command callback updates
- Replies: 5
- Views: 25261
- Fri Sep 11, 2015 8:36 pm
- Forum: Plugin Development Support
- Topic: CSGO: Disable the server to stop
- Replies: 2
- Views: 3515
mp_ignore_round_win_condition, maybe prehook player_disconnect to enable/disable this variable when last the player on team disconnects. Edit: just re-read your question and thought it made no sense what I said. Why would you stop the server anyways? With filters.players.PlayerIter() you can check w...
- Mon Sep 07, 2015 3:55 pm
- Forum: Plugin Development Support
- Topic: CSGO: default weapon
- Replies: 19
- Views: 16301
- Sun Sep 06, 2015 2:57 pm
- Forum: Plugin Development Support
- Topic: CSGO: default weapon
- Replies: 19
- Views: 16301
- Mon Aug 31, 2015 7:17 am
- Forum: Plugin Development Support
- Topic: [CSGO]Using generic precache for custom particles
- Replies: 10
- Views: 10696
Are you sure the particle is actually working for csgo? Some time ago I did some testing with particles and tried to use pcf files from other games in csgo, or csgo's pcf files in other games. Csgo's particle editor is utter bullshit, but it couldn't load the particles in the file. It looked like th...
- Sun Aug 23, 2015 6:40 am
- Forum: Plugin Development Support
- Topic: [CSGO]Spawned weapons behave like deagles
- Replies: 6
- Views: 5879
Are you sure you have set the correct property values for those weapons? Otherwise I would at first suggest you to do some more searching if there need to be set more properties, I'm sure there are. If not, you could even try to use PreEvent hook for item_pickup, remove the weapon entity and then us...
- Mon Aug 10, 2015 1:34 pm
- Forum: Plugin Development Support
- Topic: Csgo motd
- Replies: 21
- Views: 20940
I took the script from here: http://forums.sourcepython.com/showthread.php?718-TF2-VGUIMenu-not-working&p=4007&viewfull=1#post4007
The built-in messages class isn't working either.
The built-in messages class isn't working either.
- Sun Aug 09, 2015 10:11 pm
- Forum: Plugin Development Support
- Topic: Csgo motd
- Replies: 21
- Views: 20940
- Thu Aug 06, 2015 3:29 pm
- Forum: Plugin Development Support
- Topic: Csgo motd
- Replies: 21
- Views: 20940
Csgo motd
I tried this, but can't get it to work, is there another way? from _messages import UserMessage from filters.players import PlayerIter from filters.recipients import RecipientFilter def load(): for index in PlayerIter(): motd(index, name='info', show=True, subkeys={'t...
- Tue Aug 04, 2015 3:19 pm
- Forum: Whatever
- Topic: Growing small, growing steady?
- Replies: 2
- Views: 4556
Welcome! Surely not all classes and functions from the source engine are exported yet to be easily used in a script, but with some tricks and workarounds pretty much everything you can do in SM is possible in SP too. The API for prehooks and posthooks is very nice and easy to use, search in the foru...
- Tue Aug 04, 2015 3:02 pm
- Forum: Plugin Development Support
- Topic: CSGO: player connection problems
- Replies: 4
- Views: 4404
- Tue Aug 04, 2015 2:56 pm
- Forum: Plugin Development Support
- Topic: CSGO: player connection problems
- Replies: 4
- Views: 4404
- Sun Aug 02, 2015 10:20 pm
- Forum: API Design
- Topic: PreEvent and changes to Event
- Replies: 6
- Views: 11159
- Sat Jul 18, 2015 12:57 pm
- Forum: Plugin Development Support
- Topic: Throwing knives
- Replies: 5
- Views: 5051
- Fri Jul 17, 2015 3:53 pm
- Forum: Plugin Development Support
- Topic: Throwing knives
- Replies: 5
- Views: 5051