Non-ASCII test: ? ? ? ?
Okay, it seems like non-ASCII characters still require a fix. :P
Search found 1426 matches
- Wed Mar 20, 2013 11:47 am
- Forum: Whatever
- Topic: Learning python
- Replies: 8
- Views: 34487
I would recommend Notepad++ for writing code and Python 3.3 (since Source.Python uses 3.3) for testing Source Engine independent code.
- Tue Mar 19, 2013 10:36 pm
- Forum: Whatever
- Topic: Site Changes
- Replies: 19
- Views: 263925
- Tue Feb 05, 2013 4:08 pm
- Forum: News & Announcements
- Topic: An update
- Replies: 6
- Views: 34804
- Tue Feb 05, 2013 3:47 pm
- Forum: News & Announcements
- Topic: An update
- Replies: 6
- Views: 34804
- Sat Feb 02, 2013 12:17 pm
- Forum: Plugin Releases
- Topic: MostDamage v1.4.0
- Replies: 24
- Views: 100013
German: http://pastebin.com/j6iCYNXS 

- Fri Feb 01, 2013 7:25 pm
- Forum: Whatever
- Topic: undefined reference to <method/object>
- Replies: 3
- Views: 13369
- Sat Jan 26, 2013 12:58 pm
- Forum: Whatever
- Topic: undefined reference to <method/object>
- Replies: 3
- Views: 13369
Hey L'In20Cible, thank you for your answer. Unfortunately, it doesn't work. The first suggestion results in the following: c:/mingw/bin/../lib/gcc/mingw32/4.7.0/../../../../mingw32/bin/ld.exe: cannot find -llibDynDetours c:/mingw/bin/../lib/gcc/mingw32/4.7.0/../../../../mingw32/bin/ld.exe: cannot fi...
- Sat Jan 26, 2013 9:35 am
- Forum: Whatever
- Topic: undefined reference to <method/object>
- Replies: 3
- Views: 13369
undefined reference to <method/object>
Hi, I hope someone can help me with my problem. Some months ago I started to write a Python library in C++, which includes dynamic function calls (by using the DynCall library, which worked very well). Now, I tried to include dynamic function hooks (by using your-name_here's DynDetours library), but...
- Fri Jan 11, 2013 7:30 pm
- Forum: API Design
- Topic: SayFilters and SayCommands
- Replies: 27
- Views: 442163
- Tue Jan 01, 2013 3:51 pm
- Forum: Whatever
- Topic: Happy New Years
- Replies: 5
- Views: 25947
- Tue Dec 25, 2012 11:49 am
- Forum: Whatever
- Topic: Merry Christmas! :)
- Replies: 7
- Views: 32884
- Sat Dec 22, 2012 11:28 pm
- Forum: News & Announcements
- Topic: Getting/Setting offsets
- Replies: 15
- Views: 61549
- Sat Dec 22, 2012 1:51 pm
- Forum: News & Announcements
- Topic: Getting/Setting offsets
- Replies: 15
- Views: 61549
I don't see a problem with getting strings. If we got a char *, we can safely use our function. A char ** is obviously not a char * and we need to turn it into a char * via GetLocPointer() (or did I understand you not correctly?). And isn't realloc() made to extend/shorten pointers? So there wouldn'...
- Fri Dec 21, 2012 4:51 pm
- Forum: API Design
- Topic: Binutils.FindVirtualFunction()
- Replies: 8
- Views: 35127
- Fri Dec 21, 2012 4:49 pm
- Forum: News & Announcements
- Topic: Getting/Setting offsets
- Replies: 15
- Views: 61549
- Fri Dec 21, 2012 11:20 am
- Forum: General Discussion
- Topic: wininstall .exe's in sp folder?
- Replies: 19
- Views: 35510
- Fri Dec 21, 2012 11:09 am
- Forum: API Design
- Topic: Binutils.FindVirtualFunction()
- Replies: 8
- Views: 35127
- Wed Dec 19, 2012 10:40 pm
- Forum: Plugin Development Support
- Topic: ServerExecute() question?
- Replies: 7
- Views: 14795
I'm not sure if I understood you correctly. This doesn't work?
Syntax: Select all
from core import GameEngine
def kickid(userid, reason=''):
GameEngine.ServerCommand('kickid %s %s\n'% (userid, reason))
- Wed Dec 19, 2012 10:35 pm
- Forum: Plugin Development Support
- Topic: Possible to set people on fire ?
- Replies: 1
- Views: 5023
You could try to find a signature for CBaseAnimating::Ignite() (I can't, because I don't have the latest binaries) or simply wait until Binutils.FindVirtualFunction() has been fixed. Then you could use an offset to find the function, which is much more easier. http://www.sourcemodplugins.org/vtableo...