Finally, I ask help...
I would like to create an array and reset it at each round start.
This array will contain the userid and the total damage done by round. So at each hunt, the array is updated.
How I can do this please? I didn't find the answer anywhere...
Thanks
Search found 82 matches
- Sat Oct 24, 2015 10:05 am
- Forum: Plugin Development Support
- Topic: ShowDamage
- Replies: 17
- Views: 10701
- Sat Oct 24, 2015 7:59 am
- Forum: Plugin Development Support
- Topic: ShowDamage
- Replies: 17
- Views: 10701
- Mon Oct 12, 2015 3:15 pm
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sun Oct 11, 2015 11:47 am
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sat Oct 10, 2015 2:17 pm
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Fri Oct 09, 2015 6:46 am
- Forum: General Discussion
- Topic: Happy Birthday La Muerte!!!
- Replies: 8
- Views: 6946
- Wed Oct 07, 2015 8:53 am
- Forum: Plugin Development Support
- Topic: ShowDamage
- Replies: 17
- Views: 10701
- Wed Oct 07, 2015 7:26 am
- Forum: Plugin Development Support
- Topic: ShowDamage
- Replies: 17
- Views: 10701
Ok it works fine, thanks. Now, I would like to show the damage on the center screen, so I added this, as Satoon told me in another plugin request ( bomb ): from players.helpers import index_from_userid from messages import SayText2 from messages import TextMsg from events import Event # ============...
- Tue Oct 06, 2015 11:38 am
- Forum: Plugin Development Support
- Topic: ShowDamage
- Replies: 17
- Views: 10701
Thanks it works
When I put :
It returns me "2"...
How can I send a message only to the attacker? I know how to send a message to a team, but not to a single player...
When I put :
Syntax: Select all
attacker= game_event.get_int('attacker')
It returns me "2"...
How can I send a message only to the attacker? I know how to send a message to a team, but not to a single player...
- Mon Oct 05, 2015 9:18 pm
- Forum: Plugin Development Support
- Topic: ShowDamage
- Replies: 17
- Views: 10701
- Sun Oct 04, 2015 10:55 pm
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sun Oct 04, 2015 10:10 pm
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sun Oct 04, 2015 8:23 am
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sun Oct 04, 2015 7:44 am
- Forum: General Discussion
- Topic: Delays MemoryError
- Replies: 4
- Views: 4592
Hello,
Did you tried to update Source.Python?
Here you can find the lastest version, maybe this will solve your problem...
Did you tried to update Source.Python?
Here you can find the lastest version, maybe this will solve your problem...
- Sat Oct 03, 2015 8:28 pm
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sat Oct 03, 2015 7:42 pm
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
Instead of creating your own ConVar, there is already one that is used for the length of the C4 timer: mp_c4timer . Also, a better way to get the current value of the countdown is to get an Entity instance of the planted_c4 entity and use the timer_length attribute. That value is a float, so you mi...
- Sat Oct 03, 2015 2:46 pm
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sat Oct 03, 2015 9:46 am
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
- Sat Oct 03, 2015 8:58 am
- Forum: Plugin Development Support
- Topic: Bomb
- Replies: 21
- Views: 11829
Bomb
Hello, I'm trying to create my own plugin. It is for showing the time left before bomb explosion. At the end, I would like to show who picked and who dropped the bomb (but I don't know the commands) For the moment, I write it with "SaysText2", but if it's possible to write it in the center...
- Fri Oct 02, 2015 5:50 pm
- Forum: Plugin Releases
- Topic: Source.Python Dissolver!
- Replies: 18
- Views: 16437