Search found 288 matches
- Fri Mar 18, 2022 3:10 pm
- Forum: Plugin Requests
- Topic: Half-Life 2 Deathmatch - God mode
- Replies: 44
- Views: 55928
Re: Half-Life 2 Deathmatch - God mode
Fixed in this one: # ../killstreak_god/killstreak_god.py # Python import random from time import time # Source.Python from engines.sound import engine_sound from events import Event from messages import SayText2 from players.entity import Player from players.helpers import index_from_userid from eff...
- Fri Mar 18, 2022 6:20 am
- Forum: Plugin Requests
- Topic: Half-Life 2 Deathmatch - God mode
- Replies: 44
- Views: 55928
Re: Half-Life 2 Deathmatch - God mode
Hey i fixed the issue in this one: # ../killstreak_god/killstreak_god.py # Python import random from time import time # Source.Python from engines.sound import engine_sound from events import Event from messages import SayText2 from players.entity import Player from players.helpers import index_from...
- Thu Mar 17, 2022 8:40 pm
- Forum: Plugin Requests
- Topic: Half-Life 2 Deathmatch - God mode
- Replies: 44
- Views: 55928
Re: Half-Life 2 Deathmatch - God mode
The issue is in my code, i will fix it later.
- Thu Mar 17, 2022 8:25 pm
- Forum: Plugin Requests
- Topic: Half-Life 2 Deathmatch - God mode
- Replies: 44
- Views: 55928
Re: Half-Life 2 Deathmatch - God mode
Fixed in this: # ../killstreak_god/killstreak_god.py # Python import random from time import time # Source.Python from engines.sound import engine_sound from events import Event from messages import SayText2 from players.entity import Player from players.helpers import index_from_userid from effects...
- Thu Mar 17, 2022 6:14 pm
- Forum: Plugin Requests
- Topic: Half-Life 2 Deathmatch - God mode
- Replies: 44
- Views: 55928
Re: Half-Life 2 Deathmatch - God mode
Try this one(untested): # ../killstreak_god/killstreak_god.py # Python import random from time import time # Source.Python from engines.sound import engine_sound from events import Event from messages import SayText2 from players.entity import Player from players.helpers import index_from_userid fro...
- Thu Mar 17, 2022 2:55 pm
- Forum: Plugin Requests
- Topic: Half-Life 2 Deathmatch - God mode
- Replies: 44
- Views: 55928
Re: Half-Life 2 Deathmatch - God mode
So the one beacon duration is 45 seconds?
- Thu Mar 17, 2022 9:11 am
- Forum: Plugin Requests
- Topic: Half-Life 2 Deathmatch - God mode
- Replies: 44
- Views: 55928
Re: Half-Life 2 Deathmatch - God mode
Hello scripters :grin: . Is there a way to add a beacon on while the player is in god mode on here ?. Here is a beacon i would like to have please. def beacon(attacker): x,y,z = es.getplayerlocation(attacker) r = random.randint(0,255) g = random.randint(0,255) b = random.randint(0,255) effectlib.dr...
- Thu Feb 24, 2022 7:37 pm
- Forum: Plugin Requests
- Topic: Little fix please
- Replies: 3
- Views: 11713
Re: Little fix please
I am using a es script using EventScripts-Emulator and in the error i am getting this [SP] Caught an Exception: Traceback (most recent call last): File "..\addons\source-python\plugins\es_emulator\eventscripts\es.py", line 284, in triggerEvent self.EventListeners[eventname][listener](even...
- Sat Feb 19, 2022 10:15 am
- Forum: Plugin Development Support
- Topic: [HL2:DM] Entity View
- Replies: 3
- Views: 3715
Re: [HL2:DM] Entity View
I found the issue, i should have use elif instead if word for each check entity, after i changed it to elif it started working fine on my side
- Fri Feb 18, 2022 2:43 pm
- Forum: Plugin Development Support
- Topic: [HL2:DM] Entity View
- Replies: 3
- Views: 3715
[HL2:DM] Entity View
Hi, i have issue getting my code work properly in hl2dm. When i look at health/suit charger it doesn't get any messages when suppose to. from messages import HudMsg from listeners.tick import Repeat from filters.players import PlayerIter from colors import CYAN _HUDMSG_X = -1 _HUDMSG_Y = 0.60 _HUDMS...
- Tue Feb 15, 2022 5:57 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] mani_fire_fix
- Replies: 2
- Views: 8481
Re: [HL2:DM] mani_fire_fix
from events import Event from entities.entity import Entity from players.entity import Player from entities.helpers import inthandle_from_index from filters.entities import EntityIter @Event('player_death') def player_death(args): player = Player.from_userid(args['us...
- Sat Feb 05, 2022 8:49 am
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 23447
Re: configobj.ConfigObjError
Fixed the error in this one: import os from players.entity import Player from events import Event from events.hooks import PreEvent, EventAction from filters.players import PlayerIter from lms import config from messages import SayText2, HudMsg from listeners.tick import Delay,Repeat from commands.s...
- Wed Jan 26, 2022 3:09 pm
- Forum: Plugin Requests
- Topic: [HL2DM] Remove Map Overlays, Map game_ext and Map Music
- Replies: 25
- Views: 29001
Re: [HL2DM] Remove Map Overlays, Map game_ext and Map Music
Would be great if someone could be found to this plugin to remove the game_text from the map and the map music from listeners import OnEntityCreated @OnEntityCreated def on_entity_created(base_entity): if base_entity.classname == 'env_screenoverlay' or base_entity.classname == '...
- Wed Jan 26, 2022 1:45 pm
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 23447
Re: configobj.ConfigObjError
I think i found the issue of the code, try this version: # ../lms/lms.py from players.entity import Player from events import Event from events.hooks import PreEvent, EventAction from filters.players import PlayerIter from lms import config from messages import SayText2, HudMsg from listeners.tick i...
- Wed Jan 26, 2022 1:11 pm
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 23447
Re: configobj.ConfigObjError
This should fix the suicide errors: # ../lms/lms.py from players.entity import Player from events import Event from events.hooks import PreEvent, EventAction from filters.players import PlayerIter from lms import config from messages import SayText2, HudMsg from listeners.tick import Delay,Repeat fr...
- Wed Jan 26, 2022 8:56 am
- Forum: Plugin Development Support
- Topic: configobj.ConfigObjError
- Replies: 21
- Views: 23447
Re: configobj.ConfigObjError
Paste the whole code that the plugin have, so i can fix suicide errors.
- Sun Dec 19, 2021 11:12 pm
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 22633
Re: Snowfall for Black Mesa
Try this Build
You need to unzip that build inside of hl2mp folder.
It will suppress that console error you see
You need to unzip that build inside of hl2mp folder.
It will suppress that console error you see
- Sun Dec 19, 2021 10:37 pm
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 22633
Re: Snowfall for Black Mesa
Is your server linux? I tested at windows server with newest sp. For me it worked fine, it did let me go in the server. Edit: Tested in css linux server i got that error when i loaded immeadily the plugin, but i got it work when it loads directly from autoexec.cfg I tryed it on windows, i have a li...
- Sun Dec 19, 2021 10:36 am
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 22633
Re: Snowfall for Black Mesa
Is your server linux? I tested at windows server with newest sp.
For me it worked fine, it did let me go in the server.
Edit:
Tested in css linux server i got that error when i loaded immeadily the plugin, but i got it work when it loads directly from autoexec.cfg
For me it worked fine, it did let me go in the server.
Edit:
Tested in css linux server i got that error when i loaded immeadily the plugin, but i got it work when it loads directly from autoexec.cfg
- Sat Dec 18, 2021 11:52 am
- Forum: Plugin Requests
- Topic: Snowfall for Black Mesa
- Replies: 29
- Views: 22633
Re: Snowfall for Black Mesa
Hello i just tested the code it seems to work fine now in Cs:s and HL2:DM after i did update the code a bit. Here is the code the works fine for me in cs:s & hl2:dm from colors import Color from entities.constants import WORLD_ENTITY_INDEX, RenderMode from entities.entity import Entity from engi...