Search found 159 matches
- Sat Oct 04, 2014 3:29 pm
- Forum: Plugin Development Support
- Topic: PlayerEntity Attributes (Cash)
- Replies: 14
- Views: 10707
PlayerEntity Attributes (Cash)
If you change the player's cash. The cash attribute doesn't update when they gain cash due to round start or on player kill. The value just stays at whatever it was set at. Extra Info: When it is set it appears as you cash in game, and can purchase weapons, etc with the cash. However the attribute i...
- Thu Aug 28, 2014 11:47 pm
- Forum: Plugin Development Support
- Topic: Player View Coordinates
- Replies: 5
- Views: 5048
- Sun Aug 24, 2014 2:30 pm
- Forum: Plugin Development Support
- Topic: Player View Coordinates
- Replies: 5
- Views: 5048
Player View Coordinates
Hey.
Is there anyway of obtaining a player's view coordinates at the moment or am I required to do some trigonometry and use trace rays?
Thanks in advance.
Is there anyway of obtaining a player's view coordinates at the moment or am I required to do some trigonometry and use trace rays?
Thanks in advance.
- Mon Aug 11, 2014 9:37 am
- Forum: News & Announcements
- Topic: A menus package is now available!
- Replies: 26
- Views: 70231
- Sat Jul 26, 2014 2:21 pm
- Forum: News & Announcements
- Topic: A menus package is now available!
- Replies: 26
- Views: 70231
- Thu Jul 24, 2014 8:29 am
- Forum: Plugin Development Support
- Topic: [ES>SP] Port Possible?
- Replies: 16
- Views: 12319
- Fri Jul 18, 2014 10:07 am
- Forum: News & Announcements
- Topic: A menus package is now available!
- Replies: 26
- Views: 70231
- Fri Jul 11, 2014 1:29 pm
- Forum: Plugin Development Support
- Topic: Signatures
- Replies: 0
- Views: 2733
Signatures
I got a few new signatures for people to play with on CSGO. Tested on Windows Server using the 9th of July version of SourcePython. - Respawn Hook (Current Hook Supplied in CSGO Data is broken I think) # ============================================================================= # >> IMPORTS # ===...
- Thu Jul 10, 2014 8:29 am
- Forum: Plugin Development Support
- Topic: Nesting damage
- Replies: 6
- Views: 6391
Ayuto's hooking of "OnTakeDamage" should work on CSGO., due to the signatures are already supplied in the SourcePython data. I am not to sure how the point_hurt entity has been changed in CSGO, or whether it has changed at all. I will have a play with this quickly on CSGO, will post back if I find a...
- Fri Jul 04, 2014 2:57 pm
- Forum: General Discussion
- Topic: SP Load
- Replies: 2
- Views: 3436
SP Load
I was testing a few addons the other day, and found that "sp load" only works for addons 1 directory deep from the plugins folder. Was this intended? Example Below. [SP] Unable to load plugin 'warcraft/races'. Missing file ../addons/source-python/plugins/warcraft/races/warcraft/races.py
- Fri Aug 02, 2013 9:42 am
- Forum: Plugin Development Support
- Topic: Events
- Replies: 7
- Views: 6791
- Thu Aug 01, 2013 7:31 pm
- Forum: Plugin Development Support
- Topic: Events
- Replies: 7
- Views: 6791
- Thu Aug 01, 2013 7:24 pm
- Forum: Plugin Development Support
- Topic: Events
- Replies: 7
- Views: 6791
If have also tried going back a set into the Libs, and using EventRegistry but still the same error. :( from players.helpers import index_from_playerinfo from events import EventRegistry import messages def tell(player, text): pindex = index_from_playerinfo(player) instance = messages.SayText2(index...
- Thu Aug 01, 2013 6:49 pm
- Forum: Plugin Development Support
- Topic: Events
- Replies: 7
- Views: 6791
Events
Hey, I know the plugin is still very into alpha stages however I have built the source-python.dll to have a "play" with it. To see the new functions and modules. I am using the script: from players.helpers import index_from_playerinfo from events import Event import messages def tell(player, text): ...
- Fri Mar 29, 2013 4:09 pm
- Forum: General Discussion
- Topic: Building Source Python
- Replies: 4
- Views: 5879
- Fri Mar 29, 2013 9:19 am
- Forum: General Discussion
- Topic: Building Source Python
- Replies: 4
- Views: 5879
Thank You for the Link however I now am getting Errors :S The C compiler identification is MSVC 16.0.30319.1 The CXX compiler identification is MSVC 16.0.30319.1 Check for working C compiler using: Visual Studio 10 Check for working C compiler using: Visual Studio 10 -- broken CMake Error at C:/Prog...
- Thu Mar 28, 2013 10:12 pm
- Forum: General Discussion
- Topic: Building Source Python
- Replies: 4
- Views: 5879
Building Source Python
Hey,
I have been writing a few test scripts for SP without a way to test them. So my question is as said in the title. How do I build SP for use on my Server?
I have Visual Studio installed already just dont know how to use it.
Thanks
Predz
I have been writing a few test scripts for SP without a way to test them. So my question is as said in the title. How do I build SP for use on my Server?
I have Visual Studio installed already just dont know how to use it.
Thanks
Predz
- Thu Mar 28, 2013 10:44 am
- Forum: Plugin Development Support
- Topic: CSGO Sendprop list
- Replies: 2
- Views: 4891
- Sun Jan 06, 2013 10:46 am
- Forum: General Discussion
- Topic: DumpServerClasses output
- Replies: 7
- Views: 9750
L'in20 I wonder, Have you tried setting a player's model to a bomb, knife, etc. Then using "ModelScale"? Might allow you to check whether your conclusion is correct. Whether the Player Models themselves are the issue, or just trying to change the size of a Player's Model. Sorry, I would test myself....