Search found 288 matches

by cssbestrpg
Sun Mar 07, 2021 9:17 pm
Forum: Plugin Releases
Topic: [Cs:s] Zombie Riot
Replies: 16
Views: 20496

[Cs:s] Zombie Riot

This plugin makes the game human vs bots zombie. In order to go next day, you have to kill all zombies.
https://github.com/srpg/Zombie-Riot
by cssbestrpg
Sun Mar 07, 2021 5:36 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

You need to wait that the next sp build is avaible, its fixed there.
by cssbestrpg
Fri Mar 05, 2021 7:44 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

It doesn't seem like you very much, unfortunately i can't help with that error, i have no idea what that causes, my scripting skills is limited
by cssbestrpg
Fri Mar 05, 2021 7:23 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

Weird, the code L'In20Cible gave is untested, try with this old hooks.py code, replace your hooks.py all code with this: # ../effects/hooks.py """Provides hooking effect functionality.""" # ============================================================================= # ...
by cssbestrpg
Fri Mar 05, 2021 6:46 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

You need add in hooks.py
The location for it is \addons\source-python\packages\source-python\effects\hooks.py

Syntax: Select all

from memory import get_size
by cssbestrpg
Fri Mar 05, 2021 6:37 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

It need to be in hooks.py and lights.py

Syntax: Select all

from memory import get_size
by cssbestrpg
Fri Mar 05, 2021 6:15 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

Add this in lights.py

Syntax: Select all

from memory import make_object


Edit:

This to hooks.py

Syntax: Select all

from memory import get_size
by cssbestrpg
Fri Mar 05, 2021 6:00 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

in yours lights.py is missing these import too

Syntax: Select all

from memory import get_virtual_function
from engines.server import engine_server

Edit:

Add this in yours hooks.py
The location for hooks.py is here: /addons/source-python/packages/source-python/effects/hooks.py

Syntax: Select all

from memory import get_object_pointer
by cssbestrpg
Fri Mar 05, 2021 4:46 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

In your lights.py its missing import, add this

Syntax: Select all

from memory.hooks import PreHook

in your lights.py

Edit:

The error also shows hooks.py is missing this import

Syntax: Select all

from memory import get_object_pointer
by cssbestrpg
Fri Mar 05, 2021 4:19 pm
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 86516

Re: [HL2:DM] Crossbow

OK,,where do i add it,, i looked for that to add and dont kno ?, please help You need to go to /addons/source-python/packages/source-python/effects/hooks.py and replace lines 90-98 with # ============================================================================= # >> HOOKS # ====================...
by cssbestrpg
Sun Feb 28, 2021 8:13 pm
Forum: Plugin Requests
Topic: HL2DM: Winner sound
Replies: 6
Views: 3376

Re: HL2DM: Winner sound

Try this it plays sound different way than previous version from events import Event from players.helpers import edict_from_userid from filters.players import PlayerIter from engines.server import engine_server from stringtables.downloads import Downloadables def load(): dl = Downloadables&#...
by cssbestrpg
Sun Feb 28, 2021 7:37 pm
Forum: Plugin Requests
Topic: HL2DM: Winner sound
Replies: 6
Views: 3376

Re: HL2DM: Winner sound

Does the game have rounds? i am not familiar to game, i need more details of it when the sound should be played?
by cssbestrpg
Sun Feb 28, 2021 10:48 am
Forum: Plugin Requests
Topic: HL2DM: Winner sound
Replies: 6
Views: 3376

Re: HL2DM: Winner sound

Hi, try this script its untested since i don't own this game. from events import Event from engines.sound import Sound from stringtables.downloads import Downloadables WINNER_SOUND = Sound('x/chat/badboys/badboys_001.mp3') def load(): dl = Downloadables() dl.add(&...
by cssbestrpg
Fri Feb 26, 2021 6:31 pm
Forum: Plugin Releases
Topic: [CS:S/CSGO] Zombie
Replies: 21
Views: 27976

Re: [CS:S/CSGO] Zombie

Update:
- Fixed zprop credits message after buy being wrong
- Fixed not removing players credits after zprop buy
- Fixed english mistypo in zprop buy
by cssbestrpg
Tue Feb 16, 2021 2:44 pm
Forum: Plugin Releases
Topic: [CS:S/CSGO] Zombie
Replies: 21
Views: 27976

Re: [CS:S/CSGO] Zombie

Update:
- Changed for clan members health their max health increases when kill, instead adding current health for clan members
- Added back import accidently removed
by cssbestrpg
Sat Feb 13, 2021 2:06 pm
Forum: Plugin Development Support
Topic: [Cs:s] Ban Counter
Replies: 3
Views: 2780

Re: [Cs:s] Ban Counter

Hi thanks for answer i got it work
by cssbestrpg
Fri Feb 12, 2021 4:47 pm
Forum: Plugin Development Support
Topic: [Cs:s] Ban Counter
Replies: 3
Views: 2780

[Cs:s] Ban Counter

Hi, i have small issue with my ban counter code. I want to show weeks/days/hours/minutes. This code suppose to count remaining ban, but i can't solve count correctly. For example if you ban for 4weeks and some times goes, it shows 3.94 Week(s) as remaing timeleft. But i want it shows weeks and days ...
by cssbestrpg
Wed Feb 03, 2021 9:56 am
Forum: Whatever
Topic: Setting up a CS:GO server
Replies: 7
Views: 39729

Re: Setting up a CS:GO server

Np:)
by cssbestrpg
Tue Feb 02, 2021 7:12 pm
Forum: Plugin Releases
Topic: [CS:S/CSGO] Zombie
Replies: 21
Views: 27976

Re: [CS:S/CSGO] Zombie

Update:
- Fixed issues in csgo models not working correctly(not enterily tested)
by cssbestrpg
Tue Feb 02, 2021 5:27 pm
Forum: Whatever
Topic: Setting up a CS:GO server
Replies: 7
Views: 39729

Re: Setting up a CS:GO server

Try put this:

Code: Select all

sv_setsteamaccount <your token>
in up server.cfg
and remove it from start command

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