This is great, thanks.
Although, todays update apparently changed the signature on windows.
Search found 16 matches
- Wed May 01, 2019 3:00 pm
- Forum: Plugin Development Support
- Topic: CSGO: Bot waypoints real time manipulation
- Replies: 11
- Views: 34173
- Mon Apr 29, 2019 4:18 pm
- Forum: Plugin Development Support
- Topic: CSGO: Bot waypoints real time manipulation
- Replies: 11
- Views: 34173
Re: CSGO: Bot waypoints real time manipulation
Would someone be able to help with a working example in cs:go?
- Thu Jul 16, 2015 11:26 pm
- Forum: Plugin Development Support
- Topic: Throwing knives
- Replies: 5
- Views: 5051
Throwing knives
The title just states my goal here.
How would I use "es_physics active setvelocity <index> <velocity>" from ESS in SP?
How would I use "es_physics active setvelocity <index> <velocity>" from ESS in SP?
- Thu Jul 16, 2015 4:05 pm
- Forum: News & Announcements
- Topic: New release July 2nd, 2015!!
- Replies: 14
- Views: 38897
- Wed Jul 15, 2015 9:13 pm
- Forum: News & Announcements
- Topic: New release July 2nd, 2015!!
- Replies: 14
- Views: 38897
I wrote this in the previous release: I have a small issue with remove_entity. It works fine with 1 client connected to the server, it does however not work at all when there are multiple clients on the server. I'm talking about actual human players and not bots, as I've been unable to meet this iss...
- Wed Jun 10, 2015 4:42 am
- Forum: News & Announcements
- Topic: A new release! (May 19, 2015)
- Replies: 23
- Views: 61850
I have a small issue with remove_entity. It works fine with 1 client connected to the server, it does however not work at all when there are multiple clients on the server. I'm talking about actual human players and not bots, as I've been unable to meet this issue with me alone and a lot of bots. Th...
- Wed Apr 15, 2015 2:29 pm
- Forum: News & Announcements
- Topic: A new release!
- Replies: 6
- Views: 27433
Whenever i attempt to use <BaseEntity>.take_damage() im getting the following error: [SP] Loading plugin 'test'... [SP] Caught an Exception: Traceback (most recent call last): File '..\addons\source-python\packages\source-python\plugins\manager.py', line 78, in __missing__ instance.globals['load']()...
- Mon Sep 29, 2014 2:38 pm
- Forum: Code examples / Cookbook
- Topic: Stripping weapons
- Replies: 45
- Views: 127510
- Mon Sep 29, 2014 1:03 pm
- Forum: Code examples / Cookbook
- Topic: Stripping weapons
- Replies: 45
- Views: 127510
I would really like to know how you can make the player drop the weapon because im getting this: Unable to add attribute 'drop_weapon'of type 'functions' to entity type 'player' due to the following: Could not find signature. [SP] Caught an Exception: Traceback (most recent call last): File '..\addo...
- Sun Sep 28, 2014 11:42 am
- Forum: Plugin Development Support
- Topic: How to emit sound??
- Replies: 22
- Views: 19415
- Thu Sep 25, 2014 4:19 pm
- Forum: Plugin Development Support
- Topic: Colored Smoke
- Replies: 11
- Views: 10179
- Wed Sep 24, 2014 7:05 pm
- Forum: Plugin Development Support
- Topic: Colored Smoke
- Replies: 11
- Views: 10179
- Sat Jul 26, 2014 8:17 pm
- Forum: Plugin Development Support
- Topic: [ES>SP] Port Possible?
- Replies: 16
- Views: 12319
In case you missed it, he wants this ported to cs:go, and yes it will crash 100%. Also for the precache, it doesn't seem like the sound classs takes care of it. If i don't precache it with the .precache() method i'm getting a "is not precached" error in the console when playing. Where as if i do use...
- Sat Jul 26, 2014 11:16 am
- Forum: Plugin Development Support
- Topic: [ES>SP] Port Possible?
- Replies: 16
- Views: 12319
- Wed Jul 09, 2014 8:28 pm
- Forum: Plugin Development Support
- Topic: Nesting damage
- Replies: 6
- Views: 6391
- Wed Jul 09, 2014 8:25 pm
- Forum: News & Announcements
- Topic: New Sound class!!
- Replies: 3
- Views: 5825