Search found 3 matches

by DoopieWop
Fri Sep 23, 2022 2:25 am
Forum: Plugin Development Support
Topic: TF2 Event Win Reasons
Replies: 4
Views: 2130

Re: TF2 Event Win Reasons

Ah I found it in the 2008 tf2 source code. https://github.com/NicknineTheEagle/TF2-Base/blob/0138befa0edd467472be27aea606314d10ffaff0/src/game/shared/teamplayroundbased_gamerules.h#L70 enum { WINREASON_NONE =0, WINREASON_ALL_POINTS_CAPTURED, WINREASON_OPPONENTS_DEAD, WINREASON_FLAG_CAPTURE_LIMIT, WI...
by DoopieWop
Fri Sep 23, 2022 2:19 am
Forum: Plugin Development Support
Topic: TF2 Event Win Reasons
Replies: 4
Views: 2130

Re: TF2 Event Win Reasons

Hmmm. I'm not sure if that's it. I tried to find a pattern, I only really found out that winreason 5 is for stalemate (i assume). There must be some other list.
by DoopieWop
Thu Sep 22, 2022 9:45 pm
Forum: Plugin Development Support
Topic: TF2 Event Win Reasons
Replies: 4
Views: 2130

TF2 Event Win Reasons

I'm making my first plugin with this and generally i have done barely any TF2 "modding" before. I want to use some of the round related events and one of them is related to round wins (teamplay_round_win). One of the keys is called winreason and it returns a number, however I haven't found...

Go to advanced search