Search found 34 matches

by DeaD_EyE
Thu Feb 09, 2023 9:01 am
Forum: General Discussion
Topic: warcraft-source wcs no-steam
Replies: 3
Views: 9202

Re: warcraft-source wcs no-steam

I guess the Cracked Versions are some versions behind the SDK. To make it work with a pirated version, there is additional work required. As a rule, all developers react in the same way. I could never observe that even one developer of plugins tended to support pirated versions. This was for Mani Ad...
by DeaD_EyE
Sat Mar 19, 2022 3:25 pm
Forum: Whatever
Topic: SourceTV
Replies: 2
Views: 5697

Re: SourceTV

What happens, if you put the configuration-Fix in a different file (cfg/master_fix.cfg) and executing this configuration, after eventscripts has been loaded. Does the server crash then?
by DeaD_EyE
Thu May 20, 2021 1:51 pm
Forum: General Discussion
Topic: python function for time, speed and direction using GUI
Replies: 2
Views: 3635

Re: python function for time, speed and direction using GUI

This is a forum of a Plugin for the Source Dedicated Server from Valve (Steam).

You better ask your question here:
- https://www.raspberrypi.org/forums/
- https://python-forum.io/
by DeaD_EyE
Wed Dec 09, 2020 2:13 pm
Forum: General Discussion
Topic: Admin Plugin can't load
Replies: 7
Views: 5640

Re: Admin Plugin can't load

Use "utf8" as encoding, then it won't try to encode to ascii. from configobj import ConfigObj cfg = ConfigObj(infile="settings.ini", encoding="utf8") cfg["text"] = "[SP] Плагин 'admin' не может быть загружен." cfg.write() # reading later cfg = Config...
by DeaD_EyE
Fri Dec 04, 2020 12:10 pm
Forum: General Discussion
Topic: Question - How to link Sublime Text 3 Build system (Build 3211) to Python 3.9 Using Windows 10
Replies: 1
Views: 2113

Re: Question - How to link Sublime Text 3 Build system (Build 3211) to Python 3.9 Using Windows 10

Try this: { "cmd": ["py", "3.9", "-u", "$file"], "file_regex": "^[ ]File \"(...?)\", line ([0-9]*)", "selector": "source.python" } py.exe is installed together with Python, if you used the Python-Inst...
by DeaD_EyE
Tue Oct 20, 2020 1:11 pm
Forum: Plugin Requests
Topic: Can Anybody port SM Plugin to Source Python?
Replies: 19
Views: 16330

Re: Can Anybody port SM Plugin to Source Python?

I wonder that there is still an active Server community for Valve Games (HL2).
by DeaD_EyE
Tue Oct 06, 2020 12:37 pm
Forum: General Discussion
Topic: Could you get banned for this?
Replies: 2
Views: 3154

Re: Could you get banned for this?

https://support.steampowered.com/kb_article.php?ref=7791-UAFZ-3767#dontoffer What should not be offered on community servers? If a server provides any of the following services we ask that you disable them: ⋅ Services allowing players to claim temporary ownership of CS:GO items that are no...
by DeaD_EyE
Mon Aug 31, 2020 1:40 pm
Forum: General Discussion
Topic: [SP] Version: 700 for [BMS]
Replies: 12
Views: 7597

Re: [SP] Version: 700 for [BMS]

No, I wouldn't update it manually. We will need to do that in the SP code base and make sure updating doesn't cause us any issues. It's not a problem for a user to replace on his machine one dependency of source python and this won't affect your master. If it does not work -> users problem The warn...
by DeaD_EyE
Sun Aug 30, 2020 6:12 pm
Forum: General Discussion
Topic: [SP] Version: 700 for [BMS]
Replies: 12
Views: 7597

Re: [SP] Version: 700 for [BMS]

Try to update the package mutagen. I guess they fixed this warning.
by DeaD_EyE
Mon Jul 20, 2020 10:09 am
Forum: Whatever
Topic: Del
Replies: 3
Views: 4319

Re: Del

I call this asshole behavior. Deleting all posts after you got your help is selfish!
by DeaD_EyE
Fri Jun 05, 2020 8:02 am
Forum: Whatever
Topic: *DELETED*
Replies: 5
Views: 5053

Re: [P] Something scary

Make the hack, but don't release it. Just send the hack to Valve and ask if one Month is enough to wait before releasing the hack.
by DeaD_EyE
Mon May 25, 2020 6:44 am
Forum: Plugin Releases
Topic: Round_end_sound
Replies: 6
Views: 5060

Re: Round_end_sound

I guess yes. I just forked his project days ago for fun.
https://github.com/sosi-deadeye/round_end_sound

But I tested nothing. The command play could be replaced with a function from sourcepython to play sounds.
by DeaD_EyE
Thu May 07, 2020 10:16 am
Forum: Plugin Requests
Topic: [HL2:DM] Crossbow
Replies: 96
Views: 85299

Re: [HL2:DM] Crossbow

The error is in the function `on_actual_entity_spawned`. `base_entity` was not defined in the function, before you're accessing it. You can reproduce the error with following code: def foo(): print(a) # a does not exist in local scope nor on module scope a= 42 On module level the cod...
by DeaD_EyE
Mon May 04, 2020 2:08 pm
Forum: Plugin Development Support
Topic: Write File in Bytes
Replies: 5
Views: 5060

Re: Write File in Bytes

If you want to write structured binary data, you have to define the struct of your data. Python has a module for this: https://docs.python.org/3/library/struct.html#module-struct If you want to save for example 2 * int64 and 2 * float64 as little endian: import struct my_struct = struct.Struct(&...
by DeaD_EyE
Sat May 02, 2020 6:29 pm
Forum: General Discussion
Topic: libffi6 on ubuntu 20.04
Replies: 4
Views: 10906

Re: libffi6 on ubuntu 20.04

Prepare: # add 32 bit architecture sudo dpkg --add-architecture i386 # install missing libraries sudo apt-get install libstdc++6 lib32gcc1 libcurl4:i386 libffi7:i386 Method 1: ========= # download libffi6:i386 from debian https://packages.debian.org/buster/i386/libffi6/download http://ftp.debian.org...
by DeaD_EyE
Thu Apr 30, 2020 2:20 pm
Forum: Plugin Development Support
Topic: Write File in Bytes
Replies: 5
Views: 5060

Re: Write File in Bytes

This part is very inefficient: test += '0|0|0|0|0\n' If you want to write million times the same thing, then write the same thing million times. import io import timeit # Scenario 1 def test1(file_stream): test = '' for i in range(1000): test += '0|0|0|0|0\n' ...
by DeaD_EyE
Mon Apr 27, 2020 2:18 pm
Forum: General Discussion
Topic: *DELETED*
Replies: 9
Views: 12134

Re: [I] TF2 + CSGO source code

The exploit is a fake? Can you proof it?
by DeaD_EyE
Fri Apr 24, 2020 9:17 am
Forum: General Discussion
Topic: *DELETED*
Replies: 9
Views: 12134

Re: [I] TF2 + CSGO source code

Regarding today's reported leak of code, specifically as it pertains to TF2: This also appears to be related to code depots released to partners in late 2017, and originally leaked in 2018. Interesting is this here: https://www.techspot.com/news/84948-team-fortress-2-players-may-vulnerable-rce-atta...

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